3D Animatior - Internship
Location: Stockholm, Remote
As a small and newly started indie-studio, Ether Spark is in dire need of helping hands to create our first prototype. We’re looking to create something new with a unique visual profile - think K-Pop meets Dungeons & Dragons. The game is a tactical co-op game where players form teams of heroes who fight pop-fantasy eldritch horrors together in spectacular arena battles. Aesthetic self expression is combined with high octane gameplay in a world that needs to be protected.
We're looking for a 3D animation intern to help bring our characters and bosses to life through expressive, impactful animation. You'll work closely with our artists and designers to create animations that make combat feel satisfying and characters feel like K-Pop stars. This is a hands-on role where your work goes straight into the prototype.
Responsibilities
As a 3D animator intern you will be working on character and creature animations for use in real-time gameplay, as well as trailers and promotional material. Collaborate with artists, designers, and programmers to ensure animations integrate smoothly into the game.
Tasks
Animate player abilities, movement, and combat actions for multiple character classes.
Animate boss encounters including attack patterns, phase transitions, and telegraphs.
Work within Unreal Engine's animation pipeline (import, blend trees, state machines).
Learn the ropes.
Ask all the questions.
Have fun!
Qualifications
As Ether Spark is a completely new studio, we are currently in our project funding phase. That means that we cannot host all types of interns; only if you apply via the Swedish Employment Agency (Arbetsförmedlingen), or via your school/study programmes (praktik/LiA). This way we want to ensure that no intern goes uncompensated for their work while we are looking to get funded.
Additional qualifications:
No prior work experience required.
Comfortable working in Unreal Engine with C++ and/or Blueprints.
Familiar with industry-standard tools such as Blender and Unreal Engine.
Interest in real-time animation for games.
Fluency in English, written and spoken.
Bonus if you have:
Familiarity working with Miro and Discord.
Experience animating both humanoid characters and creatures.
Interest in stylised or exaggerated animation — think K-Pop performance energy meets fantasy combat.
Experience playing games with raid-like elements as found in titles like “World of Warcraft”, “Final Fantasy XIV”, “Rabbit & Steel”.
What do we offer?
We offer you guidance during your initial steps into the games industry. The team consists of both industry veterans with 14+ years of experience, as well as complete beginners. We are a small, passionate team, and we mainly use Discord to communicate during working hours - we do not have a physical office.
Some quick facts:
We aim to keep 6 hour workdays.
Core working hours are 09am-16pm, with regular lunch hours.
Monthly movie nights.
Occasional IRL after works for those who are located in Stockholm.